6th  May 2011
Revision
The Design Cycle
Introduction to Break Even Analysis for the evaluation satge of your design & technology projects.  DTOTW - Mr Richmond Help - Help for Design & Technology students and teachers at KS2,3,4 and 5 ... and beyond ..  Bill Richmond
Introduction to Break Even Analysis for the evaluation satge of your design & technology projects.  DTOTW - Mr Richmond Help - Help for Design & Technology students and teachers at KS2,3,4 and 5 ... and beyond ..  Bill Richmond
The Design Cycle and Product or Project planning - Design-And-Technology-On-The-Web - Coursework, Homework and project help -  Mr Richmond's homework and project help for Design and Technology students at Ks3, Ks4 and KS5
The Design Cycle and Product or Project planning - Design-And-Technology-On-The-Web - Coursework, Homework and project help -  Mr Richmond's homework and project help for Design and Technology students at Ks3, Ks4 and KS5
Introduction to Break Even Analysis for the evaluation satge of your design & technology projects.  DTOTW - Mr Richmond Help - Help for Design & Technology students and teachers at KS2,3,4 and 5 ... and beyond ..  Bill Richmond
Why donate ?
 Extended
Extended


Reduce







Recycle






ReUse
The 6 Rs


ReThink







Repair






Refuse
Can you possibly reduce the amount
Of material used in the product ? Can you Reduce the waste ? Can you reduce the energy consumption when making the product ?  Can the packaging be re-thought ?
Can the materials used in the product be recycled and used for other products ?                                  Can the material be recycled and returned to a useable ‘raw material’ state ?
Can the containers of products be used again after treatment ? Can products be used in a different - perhaps innovative way to extend their usefulness ?
Can the product be redesigned to make it last longer or be recycled more easily? Can a limited range of materials be used in making the item so that separation of the components is easier when recycling products ?
Can the product be repaired easily ?  Can the design include components that can be replaced rather than allowing the entire product to be unusable ?
Do we all really need the products that are created ?  Do we need to upgrade everything so frequently for the sake of small changes - perhaps only external, cosmetic features ?
Consumers could refuse to buy products and manufacturers could refuse to make unnecessary minor changes...
 We all have a duty to think about what we design,   
 what we buy and what we do with things when         
 their useful life is over.  When we compare our
 designed and manufactured items for the projects
 we do in D&T we should consider these aspects of  
 the outcome both in the specification and in the
 evaluation.